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MAXON Cinema 4D 2023: Modeling Essentials [Book]

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The MAXON Cinema 4D 2023: Modeling Essentials book provides a detailed, step-by-step guide on how to create 3D models using Cinema 4D 2023. It is an excellent resource for individuals with varying levels of experience, including those transitioning from other software to Cinema 4D. This guide is designed to assist readers in getting started with modeling in Cinema 4D by teaching them essential concepts and techniques related to 3D modeling. By applying these skills, readers can produce hard-surfaced objects for their projects. Furthermore, the book covers the OpenVDB-based Volume Builder and Volume Mesher functions of Cinema 4D, which enable users to develop complex models by utilizing boolean-type operations such as adding and subtracting basic shapes.

MAXON Cinema 4D 2023: Modeling Essentials [Book]

Book Code: NFB002TD01, ISBN: 979-8385811298

The objective of this book is to help readers improve their skills as Cinema 4D artists and increase their workflow efficiency by offering a variety of tips, tricks, notes, and cautions throughout. It serves as a valuable teaching resource for anyone interested in learning modeling with Cinema 4D 2023. The language used in the book is straightforward and easily understandable, without any technical jargon. The book includes tutorials that take readers through each step of executing tasks in Cinema 4D 2023.

One of the most effective methods for skill improvement is through practice. This book includes practice exercises that are strongly recommended to help readers build confidence and prepare for real-world projects. By completing these exercises, readers can master the powerful features of Cinema 4D and gain the ability to create hard-surface models. By the end of the book, readers will have the necessary skills to work with confidence in Cinema 4D.

What are the key features of the MAXON Cinema 4D 2023: Modeling Essentials book?

  • Learn about the user interface, navigation, tools, functions, and commands in Cinema 4D.
  • Covers all of the fundamentals as well as advanced subjects through easy-to-follow tutorials.
  • Polygon, subdivision, and spline modeling techniques are covered.
  • Volumetric modeling techniques are covered.
  • Comprehensive covering of tools and functions.
  • More than 39 tutorials are included, along with before and after files.
  • There are 36 practice exercises to put your newfound knowledge to the test.
  • Additional guidance is provided in the form of tips, notes, and cautions.
  • Important terms are in boldface so that you never miss them.
  • The material presented under the heading “What just happened?” provides an explanation of how the instructions are functioning.
  • Under the “What next?” heading, the content outlines the steps that should be taken after completing a particular step or set of steps.
  • The resources for this textbook include an ePub file that contains color images of the screenshots and illustrations featured in the book. These images are provided to enhance the learning experience and are included as part of the resources.
  • Access to the starting and ending states of each tutorial, as well as the resources employed in the tutorials, is available to you.

Who this book is for?

  • Beginners and intermediate users of Cinema 4D
  • Digital artists
  • Motion graphics artists
  • Indie game developers
  • And anyone who wants to learn Cinema 4D

What are the prerequisites?

  • No prior modeling experience is required, beginners friendly
  • Cinema 4D software installed on a computer or laptop
  • Eagerness to learn and grow
  • Willingness to be awesome

How the MAXON Cinema 4D 2023: Modeling Essentials Book is structured?

This book is divided into the following chapters:

Chapter 1 – Introduction to Cinema 4D 2023: This chapter introduces you to the Cinema 4D interface and the primitive objects found in the Objects palette. Additionally, you’ll gain knowledge on Cinema 4D’s unit system, coordinate system, various interface components, and how to personalize the interface. Moreover, you’ll have the opportunity to practice creating models using primitive objects.


Chapter 2 – Tools: In this chapter, you will be guided through a set of important tools that will assist you throughout the modeling process. These tools are designed to create visual guides within the editor view, allow you to interactively position lights and adjust their settings within the scene, measure distances and angles, organize/duplicate/randomize objects, fix lens distortions, and create virtual tours.


Chapter 3 – Spline Modeling: This chapter is focused on introducing you to the fundamentals of spline modeling, including the various tools, concepts, and techniques involved in the process. By the end of this chapter, you should have a solid understanding of how to utilize spline modeling tools in your own projects.


Chapter 4 – Polygon Modeling-I: This chapter provides an overview of the polygon modeling tools, principles, and techniques. The section delves into various aspects such as polygon components, selection tools, polygon structure tools, modeling objects, and deformers.


Chapter 5 – Polygon Modeling-II: The topic of this chapter is centered around the generator and deformer objects. The chapter will discuss the features, functionalities, and applications of these types of objects.


Chapter 6 – Edge Flow and Topology: The main focus of this chapter is to guide you through the process of achieving a smooth and efficient topology for your models. The chapter covers various techniques and tools that can be utilized to become skilled at subdivision modeling.


Chapter 7 – Volumes: In this chapter, you will gain an understanding of the Volume Builder and Volume Mesher objects, and how they can be utilized to create 3D models efficiently using voxel-based boolean operations. The chapter also discusses volume filters, volume groups, and the Volume Loader object.

Is the book available in other languages?

Not yet, if you are interested in translating this book, contact us.

Is this book available in digital format?

Yes, see “Purchase Options” at the end of this page.

Can I reuse the Cinema 4D files provided by you?

Absolutely, you are free to modify and use the files.

Are you going to make the MAXON Cinema 4D 2023: Modeling Essentials book available in any other format?

It was always our plan to make decent content from the book publicly available in HTML format, but we haven’t made that decision yet. If you feel strongly about this option, or the book being available in any other format, let us know.

Still, have questions?

No problem, contact us, we are more than ready to provide answers to your questions.

Purchase Options

  • Individual Orders: Amazon Paperback | Amazon KDP | Other Stores (Apple, Kobo, Scribd, Smashwords, etc.)
  • College Bookstores: Contact us directly and get up to a 30% discount on bulk orders.
  • High Schools: High schools can now purchase textbooks directly from Neurons Factory by contacting us.
  • Students: Our textbooks for course use are generally available through your college bookstore.

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